My-Land Testserver
Online EU 46.4.10.168:28018 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU, and #459 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 9d 0h.
The force wipe · high confidenceComing wipes
- 9d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 37d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 9d 0hNext wipe expected · the force wipe
-
Fri 16 Oct, 21:47 UTC 22:47 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 22:13 UTC 23:13 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14 days
- Players before
- 0
-
Sun 27 Sep, 14:28 UTC 15:28 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 5.3 days
- Players before
- 1
-
Sun 27 Sep, 07:09 UTC 08:09 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sat 26 Sep, 09:37 UTC 10:37 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [DE/GER] My-Land [PVE/PVP-EVENTZONEN] 4 / 50
- PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER 5 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 39 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 41 / 140
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 30 / 200
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 44 / 150
Quick answers
From the figures on this page.
Player activity
What is the ranking of My-Land Testserver against other Rust servers?
On player hours over the last seven days, My-Land Testserver ranks #10,588 overall and #2,307 in Europe, in the top 48% of all ranked servers. In the trio group it ranks #459.
What is the current population on My-Land Testserver?
The current count is 0 players on 50 slots for My-Land Testserver. Averaged over the past week: 0 players, peaking at 1.
Map and rules
Which map is active on My-Land Testserver?
Generated by the game with seed 1337, the procedural map on My-Land Testserver is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: My Land.
What settings and rules should you know for My-Land Testserver?
No gather rate appears in the name of My-Land Testserver. The cap on a group is 3 players (trio). You get pve here, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of My-Land Testserver?
With its EU tag, My-Land Testserver places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.4.10.168:28018 is its address.
How smoothly does My-Land Testserver run?
The 48-hour average for server fps stands at 59, never dipping below 28. Buildings, deployables and all the rest of the world pushed its entity count as high as 84,221. The highest memory reading was 3,922 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of My-Land Testserver, and is it online?
Right now, My-Land Testserver is online. Its reported uptime suggests a restart roughly 11 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
On what Rust version does My-Land Testserver operate?
The version on My-Land Testserver is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on My-Land Testserver when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 9 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 2.
How often does My-Land Testserver wipe, and at what times?
My-Land Testserver wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 10 days 20 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does My-Land Testserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My-Land Testserver: Rust servers in Europe, Modded Rust servers, Best Rust PvE servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on My-Land Testserver?
Read off the game's server browser, the tags for My-Land Testserver are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts3 (Group limit): Team size caps at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to My-Land Testserver?
Enter client.connect 46.4.10.168:28018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/fRHzA8hjnM is its website.
