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Network live 11,814 servers online 69,594 players aboard 187 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Testserver 02

Online 46.4.21.120:28020 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123415:0000:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 13:53 UTC 14:53 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 75 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 27 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 251 / 700
Help desk

Quick answers

From the figures on this page.

Population

Where does Rust Testserver 02 place among Rust servers?

A seven-day player-hours count places Rust Testserver 02 at #15,326: the top 69% of every ranked server.

What is the current population on Rust Testserver 02?

Checking now: 0 players on 40 slots at Rust Testserver 02. Averaged over the past week: 0 players.

Rules and settings

What is the current map on Rust Testserver 02?

The game generates the procedural map on Rust Testserver 02 at size 1,500 with seed 987047212. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Rust Testserver 02, and what settings does it run?

No gather rate appears in the name of Rust Testserver 02. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Rust Testserver 02?

You will find no region published by Rust Testserver 02. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.4.21.120:28020.

Does Rust Testserver 02 perform well?

Averaged over the last 48 hours, server fps was 231, with a low of 160. The world held as many as 8,902 entities: buildings, deployables and the rest. The highest memory reading was 891 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Rust Testserver 02 up, and how good is its uptime?

Right now, Rust Testserver 02 is online. The uptime it reports puts its last restart at about 44 hours ago. 34% is the uptime for the last 7 full days, up for 57 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.

On what Rust version does Rust Testserver 02 operate?

On Linux, Rust Testserver 02 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Rust Testserver 02 when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

On what schedule does Rust Testserver 02 reset its map?

To tell its rhythm we would need more of Rust Testserver 02's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 12 days 17 hours have passed since this world was made.

Tags and filters

Where does Rust Testserver 02 appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Testserver 02 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Testserver 02?

The game's server browser picks up these Rust Testserver 02 tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Rust Testserver 02?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.4.21.120:28020.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.