Rust Testserver 02
Online 46.4.21.120:28020 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 13:53 UTC 14:53 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
Quick answers
From the figures on this page.
Population
Where does Rust Testserver 02 place among Rust servers?
A seven-day player-hours count places Rust Testserver 02 at #15,326: the top 69% of every ranked server.
What is the current population on Rust Testserver 02?
Checking now: 0 players on 40 slots at Rust Testserver 02. Averaged over the past week: 0 players.
Rules and settings
What is the current map on Rust Testserver 02?
The game generates the procedural map on Rust Testserver 02 at size 1,500 with seed 987047212. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Rust Testserver 02, and what settings does it run?
No gather rate appears in the name of Rust Testserver 02. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Rust Testserver 02?
You will find no region published by Rust Testserver 02. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 46.4.21.120:28020.
Does Rust Testserver 02 perform well?
Averaged over the last 48 hours, server fps was 231, with a low of 160. The world held as many as 8,902 entities: buildings, deployables and the rest. The highest memory reading was 891 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Rust Testserver 02 up, and how good is its uptime?
Right now, Rust Testserver 02 is online. The uptime it reports puts its last restart at about 44 hours ago. 34% is the uptime for the last 7 full days, up for 57 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Rust Testserver 02 operate?
On Linux, Rust Testserver 02 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Rust Testserver 02 when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does Rust Testserver 02 reset its map?
To tell its rhythm we would need more of Rust Testserver 02's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 12 days 17 hours have passed since this world was made.
Tags and filters
Where does Rust Testserver 02 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Testserver 02 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Testserver 02?
The game's server browser picks up these Rust Testserver 02 tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Rust Testserver 02?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.4.21.120:28020.