DEADZONE TEST SRV
Offline 46.4.77.122:28018 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
Where does DEADZONE TEST SRV place among Rust servers?
Over the past seven days, DEADZONE TEST SRV has climbed to #15,373 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on DEADZONE TEST SRV?
The last sighting of DEADZONE TEST SRV was 6 days 11 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
What is the current map on DEADZONE TEST SRV?
The game generates the procedural map on DEADZONE TEST SRV at size 2,500 with seed 1. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on DEADZONE TEST SRV?
The name of DEADZONE TEST SRV gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is DEADZONE TEST SRV based?
You will find no region published by DEADZONE TEST SRV. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.4.77.122:28018.
Is DEADZONE TEST SRV up, and how good is its uptime?
DEADZONE TEST SRV is offline at the moment, with the last sighting 6 days 11 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is DEADZONE TEST SRV using?
Rust network protocol 2634 and build 167781 on Linux is what DEADZONE TEST SRV runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does DEADZONE TEST SRV wipe, and at what times?
There are too few of DEADZONE TEST SRV's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 6 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is DEADZONE TEST SRV part of?
These Rust Wipe Tracker lists take DEADZONE TEST SRV: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on DEADZONE TEST SRV?
The game's server browser picks up these DEADZONE TEST SRV tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join DEADZONE TEST SRV?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.4.77.122:28018. You will find its website at https://deadzone.livingdemo.online.
