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Network live 11,881 servers online 95,949 players aboard 160 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Server

Offline 46.53.194.221:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,969ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 17:06 UTC 18:06 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average 823 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average 54 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average 135 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 480 / 525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average 290 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average 226 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Local Server compare with other Rust servers in the rankings?

A seven-day player-hours count places My Local Server at #15,969: the top 71% of every ranked server.

Is My Local Server busy at the moment?

The last sighting of My Local Server was 21 days 9 hours ago; it is offline right now.

Map and rules

Which map is active on My Local Server?

The map on My Local Server is procedural, produced by the game.

Which settings and rules apply on My Local Server?

You will not find a gather rate in the name of My Local Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of My Local Server?

No region is published by My Local Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 46.53.194.221:28015.

Is My Local Server up, and how good is its uptime?

My Local Server is offline at the moment, with the last sighting 21 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Local Server operate?

Rust network protocol 2634 and build 166652 on Windows is what My Local Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on My Local Server?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does My Local Server reset its map?

To tell its rhythm we would need more of My Local Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 22 days 1 hours.

Server tags

Where does My Local Server appear across the Rust Wipe Tracker lists and filters?

You will find My Local Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on My Local Server?

The game's server browser picks up these My Local Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join My Local Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.53.194.221:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.