ServerName
Offline 46.53.228.3:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 220 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU East Long 126 / 200
- Rustoria.co - EU East Medium 38 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Population
Where does ServerName place among Rust servers?
A seven-day player-hours count places ServerName at #14,542: the top 66% of every ranked server.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 9 days 19 hours ago.
Server rules
Which map is active on ServerName?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does ServerName run from?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 46.53.228.3:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 9 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 15 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 12 days 15 hours.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.53.228.3:28015.