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Network live 11,681 servers online 64,778 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ALIVE4DEATH

Offline 46.53.229.82:28015 checked 19d ago

Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 23:14 UTC 00:14 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 651 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 393 / 425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 42 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 50 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 169 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 97 / 125
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ALIVE4DEATH against other Rust servers?

In the top 72% of all ranked servers sits ALIVE4DEATH, at #15,842 on hours played over seven days.

Is ALIVE4DEATH busy at the moment?

At the moment ALIVE4DEATH is offline, having last been seen 19 days 11 hours ago.

Rules and settings

Which map is active on ALIVE4DEATH?

A procedural map, generated by the game, is what ALIVE4DEATH runs.

What are the rules on ALIVE4DEATH, and what settings does it run?

The name of ALIVE4DEATH gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does ALIVE4DEATH run from?

You will find no region published by ALIVE4DEATH. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.53.229.82:28015 is its address.

How reliable is ALIVE4DEATH, and is it currently online?

Offline for now: ALIVE4DEATH was last seen 19 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ALIVE4DEATH using?

The version on ALIVE4DEATH is Rust network protocol 2634 and build 167231, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on ALIVE4DEATH when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does ALIVE4DEATH wipe, and at what times?

Its rhythm cannot yet be told: too few of ALIVE4DEATH's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 19 days 12 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is ALIVE4DEATH part of?

The Rust Wipe Tracker lists that include ALIVE4DEATH are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on ALIVE4DEATH?

Read off the game's server browser, the tags for ALIVE4DEATH are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to ALIVE4DEATH?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 46.53.229.82:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.