RUSTTEST
Offline 46.53.241.111:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 18:08 UTC 19:08 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 579 / 700
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 67 / 250
- Rustoria.co - EU East Long 312 / 400
- Rustoria.co - EU East Medium 127 / 200
- Rustafied.com - EU Friday 134 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of RUSTTEST against other Rust servers?
In the top 66% of all ranked servers sits RUSTTEST, at #14,501 on hours played over seven days.
What is the current population on RUSTTEST?
The last sighting of RUSTTEST was 8 days 23 hours ago; it is offline right now.
Rules and settings
Which map is active on RUSTTEST?
The game generates the procedural map that RUSTTEST runs.
Which settings and rules apply on RUSTTEST?
No gather rate appears in the name of RUSTTEST. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does RUSTTEST run from?
You will find no region published by RUSTTEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 46.53.241.111:28015 is its address.
Is RUSTTEST up, and how good is its uptime?
RUSTTEST is offline at the moment, with the last sighting 8 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
On what Rust version does RUSTTEST operate?
On Windows, RUSTTEST runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on RUSTTEST when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does RUSTTEST wipe? What schedule does it follow?
There are too few of RUSTTEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 14 days 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RUSTTEST part of?
These Rust Wipe Tracker lists take RUSTTEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on RUSTTEST?
gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags RUSTTEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join RUSTTEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.53.241.111:28015.