My Server Name
Offline 46.72.31.7:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 198 / 250
- Rustoria.co - EU East Long 123 / 200
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 11 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 29 / 225
Quick answers
From the figures on this page.
Player activity
Where does My Server Name place among Rust servers?
Over the past seven days, My Server Name has climbed to #15,929 for player hours, putting it in the top 70% of all ranked servers.
Is My Server Name busy at the moment?
At the moment My Server Name is offline, having last been seen 26 days 5 hours ago.
Map and rules
What is the current map on My Server Name?
The game generates the procedural map that My Server Name runs.
What are the rules on My Server Name, and what settings does it run?
The name of My Server Name gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of My Server Name?
No region is published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 46.72.31.7:28015.
What is the uptime of My Server Name, and is it online?
The current status for My Server Name is offline, last seen 26 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 2 October 2026.
What Rust version is My Server Name using?
On Windows, My Server Name runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does My Server Name wipe? What schedule does it follow?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 5 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is My Server Name part of?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join My Server Name?
Enter client.connect 46.72.31.7:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.