L&J
Offline 46.74.76.194:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
Where does L&J place among Rust servers?
In the top 71% of all ranked servers sits L&J, at #16,009 on hours played over seven days.
How many players are on L&J right now?
The last sighting of L&J was 24 days 5 hours ago; it is offline right now.
Server rules
Which map is active on L&J?
The game generates the procedural map that L&J runs.
What settings and rules should you know for L&J?
No gather rate appears in the name of L&J. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is L&J based?
No region is published by L&J. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 46.74.76.194:28015.
How reliable is L&J, and is it currently online?
L&J is offline at the moment, with the last sighting 24 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 28 September 2026.
What Rust version is L&J using?
The version on L&J is Rust network protocol 2632 and build 161125, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does L&J wipe, and at what times?
There are too few of L&J's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 68 days 21 hours.
Tags and filters
Where does L&J appear in Rust Wipe Tracker lists and filters?
You will find L&J on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on L&J?
gmrust (Game mode): Survival in standard Rust; mp6 (Max players): Slot count: 6; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags L&J publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join L&J?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 46.74.76.194:28015.