110
Offline 46.8.6.205:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 11:02 UTC 12:02 UK · 9d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 275 / 350
- Rustoria.co - EU Main 23 / 250
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU East Long 140 / 200
- Rustoria.co - EU East Medium 52 / 200
- Rustafied.com - EU Friday 44 / 100
Quick answers
From the figures on this page.
Population
How does 110 compare with other Rust servers in the rankings?
Over the past seven days, 110 has climbed to #15,316 for player hours, putting it in the top 70% of all ranked servers.
Is 110 busy at the moment?
The last sighting of 110 was 9 days 14 hours ago; it is offline right now.
Server rules
What is the current map on 110?
The game generates the procedural map that 110 runs.
What settings and rules should you know for 110?
You will not find a gather rate in the name of 110. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does 110 run from?
You will find no region published by 110. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 46.8.6.205:28015 is its address.
Is 110 up, and how good is its uptime?
The current status for 110 is offline, last seen 9 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is 110 using?
On Windows, 110 runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on 110?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does 110 wipe, and at what times?
Its rhythm cannot yet be told: too few of 110's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 9 days 14 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is 110 part of?
These Rust Wipe Tracker lists take 110: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on 110?
Read off the game's server browser, the tags for 110 are: gmvanilla (Game mode): Survival in vanilla form; mp35 (Max players): It holds 35 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to 110?
Enter client.connect 46.8.6.205:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.