My Rust server | Powered by AMP
Online 47.201.205.138:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 216 / 250
- Rustoria.co - EU Main 13 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 127 / 200
- Rustoria.co - EU East Medium 42 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Population
Where does My Rust server | Powered by AMP place among Rust servers?
In the top 60% of all ranked servers sits My Rust server | Powered by AMP, at #13,027 on hours played over seven days.
Is My Rust server | Powered by AMP busy at the moment?
Checking now: 0 players on 100 slots at My Rust server | Powered by AMP.
Map and rules
Which map is active on My Rust server | Powered by AMP?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 47.201.205.138:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
Right now, My Rust server | Powered by AMP is online. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does My Rust server | Powered by AMP wipe, and at what times?
To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 14 days 8 hours have passed since this world was made.
Server tags
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 47.201.205.138:28015.