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Network live 11,620 servers online 32,393 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Private Carbon Staging Test Server

Offline NA 47.28.14.230:28018 checked 33d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,503ranktop 71% · #1675 in NA
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 06:21 UTC 07:21 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average 43 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 39 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 10 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 0 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average 15 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 7 / 90
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Private Carbon Staging Test Server place among Rust servers?

On player hours over the last seven days, Private Carbon Staging Test Server ranks #16,503 overall and #1,675 in North America, in the top 71% of all ranked servers.

Is Private Carbon Staging Test Server busy at the moment?

At the moment Private Carbon Staging Test Server is offline, having last been seen 33 days 7 hours ago.

Map and rules

What is the current map on Private Carbon Staging Test Server?

The game generates the procedural map on Private Carbon Staging Test Server at size 4,800 with seed 1. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Private Carbon Staging Test Server, and what settings does it run?

You will not find a gather rate in the name of Private Carbon Staging Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Private Carbon Staging Test Server based?

With its NA tag, Private Carbon Staging Test Server places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 47.28.14.230:28018.

What is the uptime of Private Carbon Staging Test Server, and is it online?

Private Carbon Staging Test Server is offline at the moment, with the last sighting 33 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.

What Rust version is Private Carbon Staging Test Server using?

The version on Private Carbon Staging Test Server is Rust network protocol 2634 and build 165747, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on Private Carbon Staging Test Server?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does Private Carbon Staging Test Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Private Carbon Staging Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 33 days 22 hours.

Server tags

Where does Private Carbon Staging Test Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Private Carbon Staging Test Server are: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on Private Carbon Staging Test Server?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs165747 (Build): It runs game build 165747; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America are the tags Private Carbon Staging Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Private Carbon Staging Test Server?

Enter client.connect 47.28.14.230:28018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmvanilla,cs165747,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs165747
Build It runs game build 165747.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.