[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 43 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 13 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 13 / 100
- [NA] Willjum's Casual Solo/Duo Monthly 8 / 175
- Rust Degens - US Vanilla | Fridays 22 / 150
- Hempville 420 No Kos Low Decay / Limited PvP 12 / 90
Quick answers
From the figures on this page.
Player activity
Where does [US] World War Rust | Test Server place among Rust servers?
Over the past seven days, [US] World War Rust | Test Server has climbed to #15,464 for player hours, putting it in the top 67% of all ranked servers.
Is [US] World War Rust | Test Server busy at the moment?
At the moment [US] World War Rust | Test Server is offline, having last been seen 35 days ago.
Server rules
What is the current map on [US] World War Rust | Test Server?
The map on [US] World War Rust | Test Server is procedural, produced by the game.
What settings and rules should you know for [US] World War Rust | Test Server?
You will not find a gather rate in the name of [US] World War Rust | Test Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of [US] World War Rust | Test Server?
The name of [US] World War Rust | Test Server points to North America, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 47.6.83.67:28018 is its address.
What is the uptime of [US] World War Rust | Test Server, and is it online?
The current status for [US] World War Rust | Test Server is offline, last seen 35 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does [US] World War Rust | Test Server operate?
The version on [US] World War Rust | Test Server is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does [US] World War Rust | Test Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of [US] World War Rust | Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 48 days 19 hours.
Tags and listings
Where does [US] World War Rust | Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [US] World War Rust | Test Server are: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [US] World War Rust | Test Server?
Read off the game's server browser, the tags for [US] World War Rust | Test Server are: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to [US] World War Rust | Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 47.6.83.67:28018.