test
Offline 47.93.210.25:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 220 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU East Long 126 / 200
- Rustoria.co - EU East Medium 38 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Population
Where does test place among Rust servers?
Over the past seven days, test has climbed to #15,497 for player hours, putting it in the top 67% of all ranked servers.
What is the current population on test?
At the moment test is offline, having last been seen 35 days ago.
Map and rules
What is the current map on test?
A procedural map, generated by the game, is what test runs.
What settings and rules should you know for test?
You will not find a gather rate in the name of test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is test based?
You will find no region published by test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 47.93.210.25:28015.
Is test up, and how good is its uptime?
test is offline at the moment, with the last sighting 35 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is test using?
The version on test is Rust network protocol 2633 and build 162929, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does test reset its map?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 53 days 13 hours.
Server tags
Where does test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
The game's server browser picks up these test tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join test?
Enter client.connect 47.93.210.25:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.