Skip to the page
Network live 11,644 servers online 43,541 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CI test server

Offline 48.217.140.232:28015 checked 26d ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,973ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 103 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 151 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 45 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does CI test server compare with other Rust servers in the rankings?

In the top 70% of all ranked servers sits CI test server, at #15,973 on hours played over seven days.

How many players are on CI test server right now?

At the moment CI test server is offline, having last been seen 26 days 3 hours ago.

Server rules

On what map does CI test server take place?

A procedural map, generated by the game, is what CI test server runs.

Which settings and rules apply on CI test server?

No gather rate appears in the name of CI test server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does CI test server run from?

You will find no region published by CI test server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 48.217.140.232:28015.

Is CI test server up, and how good is its uptime?

CI test server is offline at the moment, with the last sighting 26 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.

What Rust version is CI test server using?

The version on CI test server is Rust network protocol 2634 and build 166655, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does CI test server wipe? What schedule does it follow?

To tell its rhythm we would need more of CI test server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 3 hours have passed since this world was made.

Tags and listings

Where does CI test server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include CI test server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on CI test server?

The game's server browser picks up these CI test server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166655 (Build): It runs game build 166655; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join CI test server?

Enter client.connect 48.217.140.232:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166655,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166655
Build It runs game build 166655.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.