relulu_test
Offline 49.106.120.68:28115 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 113 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 196 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 73 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 211 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of relulu_test against other Rust servers?
Over the past seven days, relulu_test has climbed to #15,289 for player hours, putting it in the top 69% of all ranked servers.
Is relulu_test busy at the moment?
The last sighting of relulu_test was 3 days 9 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
Which map is active on relulu_test?
The game generates the procedural map that relulu_test runs.
What are the rules on relulu_test, and what settings does it run?
No gather rate appears in the name of relulu_test. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is relulu_test based?
You will find no region published by relulu_test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 49.106.120.68:28115.
How reliable is relulu_test, and is it currently online?
relulu_test is offline at the moment, with the last sighting 3 days 9 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does relulu_test operate?
On Windows, relulu_test runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does relulu_test wipe? What schedule does it follow?
To tell its rhythm we would need more of relulu_test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 11 hours.
Tags and filters
Where does relulu_test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include relulu_test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on relulu_test?
Read off the game's server browser, the tags for relulu_test are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to relulu_test?
Enter client.connect 49.106.120.68:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.