HH_TGMR_SKserver_20260721
Offline 49.109.124.132:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 441 / 475
- Rustoria.co - EU East Long 348 / 375
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU East Medium 147 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of HH_TGMR_SKserver_20260721 against other Rust servers?
A seven-day player-hours count places HH_TGMR_SKserver_20260721 at #15,932: the top 67% of every ranked server.
Is HH_TGMR_SKserver_20260721 busy at the moment?
The last sighting of HH_TGMR_SKserver_20260721 was 31 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on HH_TGMR_SKserver_20260721?
The game generates the procedural map that HH_TGMR_SKserver_20260721 runs.
What settings and rules should you know for HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does HH_TGMR_SKserver_20260721 run from?
You will find no region published by HH_TGMR_SKserver_20260721. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 49.109.124.132:28015 is its address.
Is HH_TGMR_SKserver_20260721 up, and how good is its uptime?
The current status for HH_TGMR_SKserver_20260721 is offline, last seen 31 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does HH_TGMR_SKserver_20260721 operate?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does HH_TGMR_SKserver_20260721 wipe, and at what times?
There are too few of HH_TGMR_SKserver_20260721's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 51 days 9 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is HH_TGMR_SKserver_20260721 part of?
The Rust Wipe Tracker lists that include HH_TGMR_SKserver_20260721 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on HH_TGMR_SKserver_20260721?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to HH_TGMR_SKserver_20260721?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 49.109.124.132:28015.