HH_TGMR_SKserver_20260721
Offline 49.109.126.217:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 182 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 90 / 200
Quick answers
From the figures on this page.
Player activity
How does HH_TGMR_SKserver_20260721 compare with other Rust servers in the rankings?
A seven-day player-hours count places HH_TGMR_SKserver_20260721 at #15,447: the top 67% of every ranked server.
Is HH_TGMR_SKserver_20260721 busy at the moment?
At the moment HH_TGMR_SKserver_20260721 is offline, having last been seen 37 days 15 hours ago.
Server rules
Which map is active on HH_TGMR_SKserver_20260721?
The game generates the procedural map that HH_TGMR_SKserver_20260721 runs.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
You will not find a gather rate in the name of HH_TGMR_SKserver_20260721. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does HH_TGMR_SKserver_20260721 run from?
There is no region published for HH_TGMR_SKserver_20260721. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 49.109.126.217:28015 is its address.
How reliable is HH_TGMR_SKserver_20260721, and is it currently online?
The current status for HH_TGMR_SKserver_20260721 is offline, last seen 37 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is HH_TGMR_SKserver_20260721 using?
Rust network protocol 2633 and build 164530 on Windows is what HH_TGMR_SKserver_20260721 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does HH_TGMR_SKserver_20260721 wipe, and at what times?
Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 51 days 4 hours.
Server tags
Where does HH_TGMR_SKserver_20260721 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include HH_TGMR_SKserver_20260721 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on HH_TGMR_SKserver_20260721?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.126.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.