HH_TGMR_SKserver_20260721
Offline 49.109.126.96:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 270 / 325
- Rustoria.co - EU East Long 331 / 425
- Rusty Moose |EU Main| 856 / 1000
- Rustafied.com - EU Friday 51 / 100
- Rustoria.co - EU Main 924 / 1000
- Rustoria.co - EU East Medium 759 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of HH_TGMR_SKserver_20260721 against other Rust servers?
A seven-day player-hours count places HH_TGMR_SKserver_20260721 at #13,795: the top – of every ranked server.
What is the current population on HH_TGMR_SKserver_20260721?
At the moment HH_TGMR_SKserver_20260721 is offline, having last been seen 42 days 3 hours ago.
Server rules
Which map is active on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of HH_TGMR_SKserver_20260721?
There is no region published for HH_TGMR_SKserver_20260721. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 49.109.126.96:28015.
How reliable is HH_TGMR_SKserver_20260721, and is it currently online?
The current status for HH_TGMR_SKserver_20260721 is offline, last seen 42 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does HH_TGMR_SKserver_20260721 operate?
The version on HH_TGMR_SKserver_20260721 is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does HH_TGMR_SKserver_20260721 reset its map?
Its rhythm cannot yet be told: too few of HH_TGMR_SKserver_20260721's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 51 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is HH_TGMR_SKserver_20260721 part of?
You will find HH_TGMR_SKserver_20260721 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on HH_TGMR_SKserver_20260721?
Read off the game's server browser, the tags for HH_TGMR_SKserver_20260721 are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.126.96:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.