HH_TGMR_SKserver_20260721
Offline 49.109.127.103:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 199 / 250
- Rustoria.co - EU East Long 185 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 101 / 200
Quick answers
From the figures on this page.
Player count
Where does HH_TGMR_SKserver_20260721 place among Rust servers?
A seven-day player-hours count places HH_TGMR_SKserver_20260721 at #14,436: the top 60% of every ranked server.
Is HH_TGMR_SKserver_20260721 busy at the moment?
The last sighting of HH_TGMR_SKserver_20260721 was 28 days 19 hours ago; it is offline right now.
Map and rules
Which map is active on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
What are the rules on HH_TGMR_SKserver_20260721, and what settings does it run?
The name of HH_TGMR_SKserver_20260721 gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does HH_TGMR_SKserver_20260721 run from?
No region is published by HH_TGMR_SKserver_20260721. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 49.109.127.103:28015.
What is the uptime of HH_TGMR_SKserver_20260721, and is it online?
Offline for now: HH_TGMR_SKserver_20260721 was last seen 28 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.
What Rust version is HH_TGMR_SKserver_20260721 using?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does HH_TGMR_SKserver_20260721 wipe, and at what times?
There are too few of HH_TGMR_SKserver_20260721's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 51 days 5 hours.
Tags and filters
Where does HH_TGMR_SKserver_20260721 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include HH_TGMR_SKserver_20260721 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on HH_TGMR_SKserver_20260721?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.127.103:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.