HH_TGMR_SKserver_20260721
Offline 49.109.127.175:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 142 / 200
- Rustoria.co - EU East Medium 49 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of HH_TGMR_SKserver_20260721 against other Rust servers?
In the top – of all ranked servers sits HH_TGMR_SKserver_20260721, at #14,109 on hours played over seven days.
How many players are on HH_TGMR_SKserver_20260721 right now?
At the moment HH_TGMR_SKserver_20260721 is offline, having last been seen 41 days 13 hours ago.
Server rules
On what map does HH_TGMR_SKserver_20260721 take place?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
You will not find a gather rate in the name of HH_TGMR_SKserver_20260721. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of HH_TGMR_SKserver_20260721?
There is no region published for HH_TGMR_SKserver_20260721. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 49.109.127.175:28015.
How reliable is HH_TGMR_SKserver_20260721, and is it currently online?
Offline for now: HH_TGMR_SKserver_20260721 was last seen 41 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does HH_TGMR_SKserver_20260721 operate?
On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does HH_TGMR_SKserver_20260721 wipe? What schedule does it follow?
There are too few of HH_TGMR_SKserver_20260721's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 50 days 3 hours have passed since this world was made.
Tags and filters
Where does HH_TGMR_SKserver_20260721 appear across the Rust Wipe Tracker lists and filters?
You will find HH_TGMR_SKserver_20260721 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on HH_TGMR_SKserver_20260721?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags HH_TGMR_SKserver_20260721 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to HH_TGMR_SKserver_20260721?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 49.109.127.175:28015.