HH_TGMR_SKserver_20260721
Offline 49.109.163.186:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 321 / 375
- Rustoria.co - EU East Long 440 / 475
- Rusty Moose |EU Main| 970 / 1000
- Rustafied.com - EU Friday 46 / 100
- eulongtest (private perf box) 480 / 8
- Rustoria.co - EU Main 979 / 1000
Quick answers
From the figures on this page.
Population
How does HH_TGMR_SKserver_20260721 compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits HH_TGMR_SKserver_20260721, at #15,317 on hours played over seven days.
What is the current population on HH_TGMR_SKserver_20260721?
At the moment HH_TGMR_SKserver_20260721 is offline, having last been seen 10 days 5 hours ago.
Server rules
What is the current map on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
What are the rules on HH_TGMR_SKserver_20260721, and what settings does it run?
The name of HH_TGMR_SKserver_20260721 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of HH_TGMR_SKserver_20260721?
There is no region published for HH_TGMR_SKserver_20260721. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 49.109.163.186:28015 is its address.
Is HH_TGMR_SKserver_20260721 up, and how good is its uptime?
Offline for now: HH_TGMR_SKserver_20260721 was last seen 10 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
What Rust version is HH_TGMR_SKserver_20260721 using?
Rust network protocol 2634 and build 167781 on Windows is what HH_TGMR_SKserver_20260721 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does HH_TGMR_SKserver_20260721 wipe, and at what times?
There are too few of HH_TGMR_SKserver_20260721's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 7 hours.
Tags and listings
Where does HH_TGMR_SKserver_20260721 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take HH_TGMR_SKserver_20260721: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on HH_TGMR_SKserver_20260721?
Read off the game's server browser, the tags for HH_TGMR_SKserver_20260721 are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join HH_TGMR_SKserver_20260721?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 49.109.163.186:28015.