My Rust server | Powered by AMP
Offline 49.144.110.250:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 463 / 475
- Rustoria.co - EU East Long 409 / 375
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 55 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Population
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,149 for player hours, putting it in the top – of all ranked servers.
What is the current population on My Rust server | Powered by AMP?
The last sighting of My Rust server | Powered by AMP was 45 days 17 hours ago; it is offline right now.
Map and rules
What is the current map on My Rust server | Powered by AMP?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
What settings and rules should you know for My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does My Rust server | Powered by AMP run from?
You will find no region published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 49.144.110.250:28015.
How reliable is My Rust server | Powered by AMP, and is it currently online?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 45 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 163493. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does My Rust server | Powered by AMP reset its map?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 53 days 10 hours.
Tags and filters
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163493 (Build): It runs game build 163493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join My Rust server | Powered by AMP?
Enter client.connect 49.144.110.250:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.