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Network live 11,685 servers online 51,425 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DANGERZONE

Offline 49.188.138.11:28015 checked 23h ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0015:0019:0000:0004:0009:00

Hourly average and peak, UTC.

Server performance

05010015020010:0015:0019:0000:0004:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 06:23 UTC 07:23 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 00:21 UTC 01:21 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    14.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 313 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 319 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 28 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 47 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 161 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does DANGERZONE compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits DANGERZONE, at #15,335 on hours played over seven days.

Is DANGERZONE busy at the moment?

At the moment DANGERZONE is offline, having last been seen 23 hours ago. Averaged over the past week: 0 players.

Map and rules

On what map does DANGERZONE take place?

Size 4,000 and seed 1630865942 define the procedural map DANGERZONE runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for DANGERZONE?

No gather rate appears in the name of DANGERZONE. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of DANGERZONE?

You will find no region published by DANGERZONE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 49.188.138.11:28015.

How smoothly does DANGERZONE run?

The 48-hour average for server fps stands at 123, never dipping below 89. The world held as many as 93,491 entities: buildings, deployables and the rest. Memory use peaked at 4,780 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of DANGERZONE, and is it online?

The current status for DANGERZONE is offline, last seen 23 hours ago. The uptime it reports puts its last restart at about 12 days 2 hours ago. 92% is the uptime for the last 7 full days, up for 154 of 168 hours. It was first seen by Rust Wipe Tracker on 30 September 2026.

What Rust version is DANGERZONE using?

Rust network protocol 2634 and build 167781 on Windows is what DANGERZONE runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does DANGERZONE handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 4.

When does DANGERZONE wipe? What schedule does it follow?

There are too few of DANGERZONE's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 3 hours have passed since this world was made.

Server tags

Where does DANGERZONE appear across the Rust Wipe Tracker lists and filters?

You will find DANGERZONE on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on DANGERZONE?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags DANGERZONE publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to DANGERZONE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 49.188.138.11:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.