Wickydackers
Offline 49.192.77.37:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 12:45 UTC 13:45 UK · 38d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 22 / 250
- Rustoria.co - EU East Long 107 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 43 / 100
Quick answers
From the figures on this page.
Player activity
How does Wickydackers compare with other Rust servers in the rankings?
A seven-day player-hours count places Wickydackers at #12,660: the top – of every ranked server.
What is the current population on Wickydackers?
The last sighting of Wickydackers was 38 days 14 hours ago; it is offline right now.
Rules and settings
Which map is active on Wickydackers?
The map on Wickydackers is procedural, produced by the game.
Which settings and rules apply on Wickydackers?
No gather rate appears in the name of Wickydackers. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Wickydackers?
No region is published by Wickydackers. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 49.192.77.37:28015.
What is the uptime of Wickydackers, and is it online?
The current status for Wickydackers is offline, last seen 38 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Wickydackers using?
The version on Wickydackers is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Wickydackers?
At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Wickydackers wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Wickydackers's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 38 days 14 hours.
Server tags
Where does Wickydackers appear in Rust Wipe Tracker lists and filters?
You will find Wickydackers on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Wickydackers?
The game's server browser picks up these Wickydackers tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Wickydackers?
Enter client.connect 49.192.77.37:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.