[DEV] Chernobyl - plugin test (local)
Offline 49.207.57.136:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 30 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 9 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Player count
What is the ranking of [DEV] Chernobyl - plugin test (local) against other Rust servers?
A seven-day player-hours count places [DEV] Chernobyl - plugin test (local) at #15,248: the top 69% of every ranked server.
What is the current population on [DEV] Chernobyl - plugin test (local)?
At the moment [DEV] Chernobyl - plugin test (local) is offline, having last been seen 9 days 3 hours ago.
Rules and settings
Which map is active on [DEV] Chernobyl - plugin test (local)?
The game generates the procedural map that [DEV] Chernobyl - plugin test (local) runs.
What are the rules on [DEV] Chernobyl - plugin test (local), and what settings does it run?
No gather rate appears in the name of [DEV] Chernobyl - plugin test (local). The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is [DEV] Chernobyl - plugin test (local) based?
No region is published by [DEV] Chernobyl - plugin test (local). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 49.207.57.136:28015 is its address.
What is the uptime of [DEV] Chernobyl - plugin test (local), and is it online?
[DEV] Chernobyl - plugin test (local) is offline at the moment, with the last sighting 9 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
What Rust version is [DEV] Chernobyl - plugin test (local) using?
The version on [DEV] Chernobyl - plugin test (local) is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does [DEV] Chernobyl - plugin test (local) wipe, and at what times?
Its rhythm cannot yet be told: too few of [DEV] Chernobyl - plugin test (local)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 11 days 4 hours.
Tags and listings
Where does [DEV] Chernobyl - plugin test (local) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [DEV] Chernobyl - plugin test (local) are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [DEV] Chernobyl - plugin test (local)?
Read off the game's server browser, the tags for [DEV] Chernobyl - plugin test (local) are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join [DEV] Chernobyl - plugin test (local)?
Enter client.connect 49.207.57.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.