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Network live 11,649 servers online 43,286 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LinuxGSM

Online 49.234.52.191:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak 2
#10,292ranktop 46%
11d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 285 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 252 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 24 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 25 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 32 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 119 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of LinuxGSM against other Rust servers?

Over the past seven days, LinuxGSM has climbed to #10,292 for player hours, putting it in the top 46% of all ranked servers.

What is the current population on LinuxGSM?

At the moment 0 players are on LinuxGSM, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.

Server rules

On what map does LinuxGSM take place?

Generated by the game with seed 1630463354, the procedural map on LinuxGSM is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for LinuxGSM?

The name of LinuxGSM gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of LinuxGSM?

There is no region published for LinuxGSM. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 49.234.52.191:28015.

How smoothly does LinuxGSM run?

Averaged over the last 48 hours, server fps was 131, with a low of 82. The world held as many as 49,731 entities: buildings, deployables and the rest. 2,331 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is LinuxGSM up, and how good is its uptime?

Right now, LinuxGSM is online. The uptime it reports puts its last restart at about 4 days 19 hours ago. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is LinuxGSM using?

The version on LinuxGSM is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does LinuxGSM wipe, and at what times?

There are too few of LinuxGSM's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 5 hours.

Tags and filters

Where does LinuxGSM appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take LinuxGSM: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on LinuxGSM?

The game's server browser picks up these LinuxGSM tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join LinuxGSM?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 49.234.52.191:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.