TestServer
Offline 49.76.133.31:10241 checked 14h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #575 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [RU] Кубань PVP [Solo/Duo/Trio/Quad] 1 / 60
- Geležinis Miškas 0 / 99
- #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 2 / 80
- LusoTuga Prime | EU | Vanilla | Biweekly 0 / 100
- Persona#1 |Для Новичков| х2 4 / 200
- Serverul meu Rust 1 / 10
Quick answers
From the figures on this page.
Population
How does TestServer compare with other Rust servers in the rankings?
A seven-day player-hours count places TestServer at #13,561: the top 61% of every ranked server. In the quad group it ranks #575.
Is TestServer busy at the moment?
The last sighting of TestServer was 14 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 14:00 UTC, averaging 1 players.
Server rules
What settings and rules should you know for TestServer?
The name of TestServer gives no gather rate. A group may hold 4 players at most (quad). It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does TestServer run from?
You will find no region published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 49.76.133.31:10241 is its address.
How reliable is TestServer, and is it currently online?
TestServer is offline at the moment, with the last sighting 14 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is TestServer using?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does TestServer wipe? What schedule does it follow?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days.
Server tags
On Rust Wipe Tracker, which lists and filters is TestServer part of?
You will find TestServer on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it appears.
How should you read the tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join TestServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 49.76.133.31:10241.