TestServer
Offline 49.76.51.201:10241 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [RU] Кубань PVP [Solo/Duo/Trio/Quad] 3 / 60
- Rustoria.co -Us Mondays 0 / 300
- Geležinis Miškas 4 / 99
- #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 2 / 80
- LusoTuga Prime | EU | Vanilla | Biweekly 5 / 100
- Persona#1 |Для Новичков| х2 3 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of TestServer against other Rust servers?
Over the past seven days, TestServer has climbed to #11,467 for player hours, putting it in the top 52% of all ranked servers. Ranked against other quad servers, it comes in at #535.
How many players are on TestServer right now?
At the moment TestServer is offline, having last been seen 4 days 7 hours ago. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which settings and rules apply on TestServer?
The name of TestServer gives no gather rate. 4 players is the most a group can hold (quad). It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of TestServer?
There is no region published for TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 49.76.51.201:10241.
How reliable is TestServer, and is it currently online?
TestServer is offline at the moment, with the last sighting 4 days 7 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TestServer using?
The version on TestServer is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does TestServer reset its map?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 16 hours have passed since this world was made.
Tags and listings
Where does TestServer appear in Rust Wipe Tracker lists and filters?
You will find TestServer on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it appears.
What is the meaning of the server tags on TestServer?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TestServer publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to TestServer?
Enter client.connect 49.76.51.201:10241 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.