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Network live 11,866 servers online 96,383 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

PvE Zombies Server

Offline 5.122.121.103:28015 checked 7d ago

pve
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,348ranktop 70%
7d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 50 on average 38 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average 59 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average 24 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 8 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average 14 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 19 on average 22 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of PvE Zombies Server against other Rust servers?

Over the past seven days, PvE Zombies Server has climbed to #15,348 for player hours, putting it in the top 70% of all ranked servers.

How many players are on PvE Zombies Server right now?

At the moment PvE Zombies Server is offline, having last been seen 7 days 10 hours ago. For the last seven days the average player count was 0.

Rules and settings

On what map does PvE Zombies Server take place?

A procedural map, generated by the game, is what PvE Zombies Server runs.

What settings and rules should you know for PvE Zombies Server?

The name of PvE Zombies Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does PvE Zombies Server run from?

No region is published by PvE Zombies Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.122.121.103:28015.

What is the uptime of PvE Zombies Server, and is it online?

Offline for now: PvE Zombies Server was last seen 7 days 10 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. 20 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does PvE Zombies Server operate?

Rust network protocol 2634 and build 167781 on Windows is what PvE Zombies Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does PvE Zombies Server reset its map?

Its rhythm cannot yet be told: too few of PvE Zombies Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 7 days 10 hours.

Tags and filters

Where does PvE Zombies Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include PvE Zombies Server are: Rust community servers, unmodded, Best Rust PvE servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on PvE Zombies Server?

Read off the game's server browser, the tags for PvE Zombies Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to PvE Zombies Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.122.121.103:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.