Mad Mappers | KpucTaJl Server Oxide
Offline 5.128.151.25:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 14:17 UTC 15:17 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct, 05:30 UTC 06:30 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Tue 6 Oct, 15:14 UTC 16:14 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 1
-
Mon 5 Oct, 09:46 UTC 10:46 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Thu 17 Sep, 13:53 UTC 14:53 UK · 40d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 17.8 days
- Players before
- 0
-
Sun 13 Sep, 16:52 UTC 17:52 UK · 44d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 49 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 29 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 12 / 1000
Quick answers
From the figures on this page.
Population
Where does Mad Mappers | KpucTaJl Server Oxide place among Rust servers?
A seven-day player-hours count places Mad Mappers | KpucTaJl Server Oxide at #14,767: the top 68% of every ranked server.
Is Mad Mappers | KpucTaJl Server Oxide busy at the moment?
At the moment Mad Mappers | KpucTaJl Server Oxide is offline, having last been seen 15 days 10 hours ago.
Map and rules
On what map does Mad Mappers | KpucTaJl Server Oxide take place?
The game generates the procedural map that Mad Mappers | KpucTaJl Server Oxide runs.
What are the rules on Mad Mappers | KpucTaJl Server Oxide, and what settings does it run?
The name of Mad Mappers | KpucTaJl Server Oxide gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does Mad Mappers | KpucTaJl Server Oxide run from?
You will find no region published by Mad Mappers | KpucTaJl Server Oxide. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 5.128.151.25:28015 is its address.
How reliable is Mad Mappers | KpucTaJl Server Oxide, and is it currently online?
The current status for Mad Mappers | KpucTaJl Server Oxide is offline, last seen 15 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Mad Mappers | KpucTaJl Server Oxide operate?
The version on Mad Mappers | KpucTaJl Server Oxide is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Mad Mappers | KpucTaJl Server Oxide when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does Mad Mappers | KpucTaJl Server Oxide reset its map?
There is no next wipe to predict for Mad Mappers | KpucTaJl Server Oxide: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 14 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Mad Mappers | KpucTaJl Server Oxide part of?
You will find Mad Mappers | KpucTaJl Server Oxide on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Mad Mappers | KpucTaJl Server Oxide?
The game's server browser picks up these Mad Mappers | KpucTaJl Server Oxide tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Mad Mappers | KpucTaJl Server Oxide?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.128.151.25:28015.