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Network live 11,752 servers online 56,681 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Test Server

Offline 5.130.12.27:28015 checked 35d ago

Tracking number · connect
Wipe progress · wiped 36d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,494ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 22 Sep, 17:38 UTC 18:38 UK · 36d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 379 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 223 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 67 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 85 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of My Test Server against other Rust servers?

A seven-day player-hours count places My Test Server at #15,494: the top 67% of every ranked server.

Is My Test Server busy at the moment?

At the moment My Test Server is offline, having last been seen 35 days 20 hours ago.

Server rules

Which settings and rules apply on My Test Server?

You will not find a gather rate in the name of My Test Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is My Test Server based?

There is no region published for My Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 5.130.12.27:28015 is its address.

What is the uptime of My Test Server, and is it online?

The current status for My Test Server is offline, last seen 35 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Test Server operate?

On Windows, My Test Server runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on My Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does My Test Server reset its map?

Its rhythm cannot yet be told: too few of My Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 36 days 5 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is My Test Server part of?

You will find My Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Test Server?

Read off the game's server browser, the tags for My Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join My Test Server?

Enter client.connect 5.130.12.27:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.