Branch Testserver
Offline 5.135.108.216:28006 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 113 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 208 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Population
Where does Branch Testserver place among Rust servers?
Over the past seven days, Branch Testserver has climbed to #15,471 for player hours, putting it in the top 67% of all ranked servers.
How many players are on Branch Testserver right now?
At the moment Branch Testserver is offline, having last been seen 37 days 22 hours ago.
Rules and settings
What is the current map on Branch Testserver?
The game generates the procedural map that Branch Testserver runs.
What settings and rules should you know for Branch Testserver?
You will not find a gather rate in the name of Branch Testserver. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What location does Branch Testserver run from?
There is no region published for Branch Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 5.135.108.216:28006 is its address.
Is Branch Testserver up, and how good is its uptime?
Branch Testserver is offline at the moment, with the last sighting 37 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Branch Testserver operate?
The version on Branch Testserver is Rust network protocol 2620 and build 140844, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Branch Testserver reset its map?
There are too few of Branch Testserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 275 days 7 hours have passed since this world was made.
Server tags
Where does Branch Testserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Branch Testserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Branch Testserver?
Read off the game's server browser, the tags for Branch Testserver are: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2620 (Protocol): Join only if your game runs protocol 2620; cs140844 (Build): It runs game build 140844; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Branch Testserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.135.108.216:28006.