A Rust Server
Online 5.135.108.216:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 10:42 UTC 11:42 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct, 18:48 UTC 19:48 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Tue 13 Oct, 16:45 UTC 17:45 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.1 days
- Players before
- 0
-
Tue 6 Oct, 19:16 UTC 20:16 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.9 days
- Players before
- 1
-
Fri 2 Oct, 12:55 UTC 13:55 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 143 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player activity
Where does A Rust Server place among Rust servers?
A seven-day player-hours count places A Rust Server at #15,338: the top 69% of every ranked server.
Is A Rust Server busy at the moment?
Checking now: 0 players on 40 slots at A Rust Server. The seven-day average for this server is 0 players.
Server rules
What is the current map on A Rust Server?
Generated by the game with seed 1337, the procedural map on A Rust Server is size 3,750. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on A Rust Server?
You will not find a gather rate in the name of A Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does A Rust Server run from?
There is no region published for A Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.135.108.216:28015 is its address.
How smoothly does A Rust Server run?
Server fps over the last 48 hours averaged 224; the lowest was 194. Buildings, deployables and all the rest of the world pushed its entity count as high as 83,269. The highest memory reading was 6,830 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is A Rust Server up, and how good is its uptime?
Right now, A Rust Server is online. Its reported uptime suggests a restart roughly 6 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
On what Rust version does A Rust Server operate?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on A Rust Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2 it had fallen below half where the crowd did not hold.
When does A Rust Server wipe? What schedule does it follow?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 10 days 23 hours.
Server tags
Where does A Rust Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Rust Server?
Read off the game's server browser, the tags for A Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join A Rust Server?
Enter client.connect 5.135.108.216:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.