Skip to the page
Network live 11,633 servers online 42,563 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Timeweb Cloud

Offline 5.139.233.167:28015 checked 9d ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#12,978ranktop 59%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 18:42 UTC 19:42 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 390 / 350
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 200 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 22 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 26 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 111 / 225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 38 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Timeweb Cloud place among Rust servers?

Over the past seven days, Timeweb Cloud has climbed to #12,978 for player hours, putting it in the top 59% of all ranked servers.

Is Timeweb Cloud busy at the moment?

At the moment Timeweb Cloud is offline, having last been seen 9 days 11 hours ago.

Rules and settings

What is the current map on Timeweb Cloud?

A procedural map, generated by the game, is what Timeweb Cloud runs.

What are the rules on Timeweb Cloud, and what settings does it run?

You will not find a gather rate in the name of Timeweb Cloud. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Timeweb Cloud run from?

You will find no region published by Timeweb Cloud. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.139.233.167:28015.

What is the uptime of Timeweb Cloud, and is it online?

Timeweb Cloud is offline at the moment, with the last sighting 9 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Timeweb Cloud using?

The version on Timeweb Cloud is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does Timeweb Cloud handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.

On what schedule does Timeweb Cloud reset its map?

There are too few of Timeweb Cloud's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 12 hours.

Server tags

Where does Timeweb Cloud appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Timeweb Cloud: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Timeweb Cloud?

Read off the game's server browser, the tags for Timeweb Cloud are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Timeweb Cloud?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.139.233.167:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.