SERVER
Offline 5.165.0.78:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 14:46 UTC 15:46 UK · 26d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 16:11 UTC 17:11 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of SERVER against other Rust servers?
In the top 64% of all ranked servers sits SERVER, at #14,148 on hours played over seven days.
Is SERVER busy at the moment?
At the moment SERVER is offline, having last been seen 19 days 2 hours ago.
Map and rules
On what map does SERVER take place?
A procedural map, generated by the game, is what SERVER runs.
What settings and rules should you know for SERVER?
No gather rate appears in the name of SERVER. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of SERVER?
No region is published by SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.165.0.78:28015.
What is the uptime of SERVER, and is it online?
The current status for SERVER is offline, last seen 19 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
What Rust version is SERVER using?
Rust network protocol 2634 and build 166586 on Windows is what SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does SERVER handle its wipe days?
The average busiest point of its recent wipes was 2 players. 22 hours after the latest wipe, the crowd reached its peak.
On what schedule does SERVER reset its map?
There are too few of SERVER's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 5 hours.
Server tags
Where does SERVER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SERVER are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SERVER?
The game's server browser picks up these SERVER tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to SERVER?
Enter client.connect 5.165.0.78:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.