nameserver
Offline 5.173.29.50:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 10:44 UTC 11:44 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 304 / 350
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU East Long 138 / 200
- Rustoria.co - EU East Medium 52 / 200
- Rustafied.com - EU Friday 46 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #13,499: the top 62% of every ranked server.
What is the current population on nameserver?
At the moment nameserver is offline, having last been seen 13 days 6 hours ago.
Map and rules
On what map does nameserver take place?
The map on nameserver is procedural, produced by the game.
What are the rules on nameserver, and what settings does it run?
You will not find a gather rate in the name of nameserver. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of nameserver?
There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 5.173.29.50:28015 is its address.
What is the uptime of nameserver, and is it online?
Offline for now: nameserver was last seen 13 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 days 15 hours.
Tags and listings
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.173.29.50:28015.