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Network live 11,760 servers online 62,257 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test

Offline 5.175.178.27:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 45d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 8 players now 12% full
07-day averagepeak –
#13,043rankno region published
45d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average 547 / 625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average 36 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average 57 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 292 / 325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 112 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average 126 / 150
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of test against other Rust servers?

A seven-day player-hours count places test at #13,043: the top – of every ranked server.

How many players are on test right now?

At the moment test is offline, having last been seen 44 days 4 hours ago.

Map and rules

What is the current map on test?

A procedural map, generated by the game, is what test runs.

What are the rules on test, and what settings does it run?

No gather rate appears in the name of test. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.

Server details

What location does test run from?

You will find no region published by test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 5.175.178.27:28015 is its address.

Is test up, and how good is its uptime?

test is offline at the moment, with the last sighting 44 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is test using?

Rust network protocol 2633 and build 163794 on Windows is what test runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does test wipe, and at what times?

There are too few of test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 45 days 2 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is test part of?

The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on test?

Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join test?

Enter client.connect 5.175.178.27:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.