test
Offline 5.175.178.53:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 13 Sep, 21:23 UTC 22:23 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 399 / 425
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 185 / 200
- Rustoria.co - EU East Medium 69 / 200
- Rustafied.com - EU Friday 82 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of test against other Rust servers?
In the top – of all ranked servers sits test, at #13,004 on hours played over seven days.
Is test busy at the moment?
At the moment test is offline, having last been seen 44 days 3 hours ago.
Map and rules
Which map is active on test?
A procedural map, generated by the game, is what test runs.
What are the rules on test, and what settings does it run?
No gather rate appears in the name of test. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of test?
No region is published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 5.175.178.53:28015.
Is test up, and how good is its uptime?
Offline for now: test was last seen 44 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does test operate?
Rust network protocol 2633 and build 163794 on Windows is what test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on test when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does test wipe, and at what times?
Its rhythm cannot yet be told: too few of test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 44 days 3 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is test part of?
These Rust Wipe Tracker lists take test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.175.178.53:28015.