Lost Lives | Rust
Offline 5.175.181.2:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 44 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Population
How does Lost Lives | Rust compare with other Rust servers in the rankings?
A seven-day player-hours count places Lost Lives | Rust at #14,821: the top 69% of every ranked server.
Is Lost Lives | Rust busy at the moment?
At the moment Lost Lives | Rust is offline, having last been seen 13 days 5 hours ago.
Map and rules
Which map is active on Lost Lives | Rust?
Size 3,500 and seed 12345 define the procedural map Lost Lives | Rust runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Lost Lives | Rust?
No gather rate appears in the name of Lost Lives | Rust. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Lost Lives | Rust based?
No region is published by Lost Lives | Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.175.181.2:28015 is its address.
What is the uptime of Lost Lives | Rust, and is it online?
Offline for now: Lost Lives | Rust was last seen 13 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Lost Lives | Rust using?
The version on Lost Lives | Rust is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Lost Lives | Rust wipe? What schedule does it follow?
To tell its rhythm we would need more of Lost Lives | Rust's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 18 days 10 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Lost Lives | Rust part of?
These Rust Wipe Tracker lists take Lost Lives | Rust: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Lost Lives | Rust?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags Lost Lives | Rust publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Lost Lives | Rust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.175.181.2:28015.