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Network live 11,605 servers online 35,310 players aboard 58 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Carbon Test (CarbonServer1)

Offline 5.178.138.150:28015 checked 5d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#11,558ranktop 52%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 17:06 UTC 18:06 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 09:04 UTC 10:04 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.3 days
    Players before
    0
  3. Mon 5 Oct, 23:36 UTC 00:36 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    9.4 days
    Players before
    0
  4. Sat 3 Oct, 07:37 UTC 08:37 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 49 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 21 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 7 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Carbon Test (CarbonServer1) place among Rust servers?

Over the past seven days, Carbon Test (CarbonServer1) has climbed to #11,558 for player hours, putting it in the top 52% of all ranked servers.

What is the current population on Carbon Test (CarbonServer1)?

At the moment Carbon Test (CarbonServer1) is offline, having last been seen 5 days 21 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

What settings and rules should you know for Carbon Test (CarbonServer1)?

You will not find a gather rate in the name of Carbon Test (CarbonServer1). 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What location does Carbon Test (CarbonServer1) run from?

There is no region published for Carbon Test (CarbonServer1). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 5.178.138.150:28015.

What is the uptime of Carbon Test (CarbonServer1), and is it online?

Offline for now: Carbon Test (CarbonServer1) was last seen 5 days 21 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Carbon Test (CarbonServer1) operate?

The version on Carbon Test (CarbonServer1) is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Carbon Test (CarbonServer1)?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does Carbon Test (CarbonServer1) wipe, and at what times?

There is no next wipe to predict for Carbon Test (CarbonServer1): it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 7 days 10 hours.

Tags and filters

Where does Carbon Test (CarbonServer1) appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Carbon Test (CarbonServer1): Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Carbon Test (CarbonServer1)?

The game's server browser picks up these Carbon Test (CarbonServer1) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Carbon Test (CarbonServer1)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.178.138.150:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.