Skip to the page
Network live 11,721 servers online 56,361 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LocalServer

Offline 5.18.103.76:28015 checked 22d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 1 players now 200% full
07-day averagepeak –
#12,181ranktop 54%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 16:28 UTC 17:28 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 17:34 UTC 18:34 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  3. Tue 29 Sep, 20:34 UTC 21:34 UK · 28d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 47 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 62 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 58 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 15 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 17 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of LocalServer against other Rust servers?

In the top 54% of all ranked servers sits LocalServer, at #12,181 on hours played over seven days.

How many players are on LocalServer right now?

The last sighting of LocalServer was 22 days 2 hours ago; it is offline right now.

Rules and settings

What is the current map on LocalServer?

The map on LocalServer is procedural, produced by the game.

What settings and rules should you know for LocalServer?

You will not find a gather rate in the name of LocalServer. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What location does LocalServer run from?

No region is published by LocalServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.18.103.76:28015.

How reliable is LocalServer, and is it currently online?

The current status for LocalServer is offline, last seen 22 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.

On what Rust version does LocalServer operate?

On Windows, LocalServer runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on LocalServer when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does LocalServer wipe, and at what times?

No next wipe can be predicted for LocalServer, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 7 hours.

Tags and listings

Where does LocalServer appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take LocalServer: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on LocalServer?

The game's server browser picks up these LocalServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join LocalServer?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.18.103.76:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.