LocalServer
Offline 5.18.103.76:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 5 Oct, 16:28 UTC 17:28 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 17:34 UTC 18:34 UK · 25d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
-
Tue 29 Sep, 20:34 UTC 21:34 UK · 28d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 47 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of LocalServer against other Rust servers?
In the top 54% of all ranked servers sits LocalServer, at #12,181 on hours played over seven days.
How many players are on LocalServer right now?
The last sighting of LocalServer was 22 days 2 hours ago; it is offline right now.
Rules and settings
What is the current map on LocalServer?
The map on LocalServer is procedural, produced by the game.
What settings and rules should you know for LocalServer?
You will not find a gather rate in the name of LocalServer. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does LocalServer run from?
No region is published by LocalServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.18.103.76:28015.
How reliable is LocalServer, and is it currently online?
The current status for LocalServer is offline, last seen 22 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does LocalServer operate?
On Windows, LocalServer runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on LocalServer when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak.
How often does LocalServer wipe, and at what times?
No next wipe can be predicted for LocalServer, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 7 hours.
Tags and listings
Where does LocalServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LocalServer: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on LocalServer?
The game's server browser picks up these LocalServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join LocalServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.18.103.76:28015.