TEST
Offline 5.18.129.251:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 17:49 UTC 17:49 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player count
How does TEST compare with other Rust servers in the rankings?
In the top 65% of all ranked servers sits TEST, at #14,336 on hours played over seven days.
What is the current population on TEST?
At the moment TEST is offline, having last been seen 3 days 3 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What is the current map on TEST?
The game generates the procedural map that TEST runs.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of TEST?
There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.18.129.251:28015 is its address.
What is the uptime of TEST, and is it online?
TEST is offline at the moment, with the last sighting 3 days 3 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST operate?
Rust network protocol 2635 and build 169082 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does TEST handle its wipe days?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does TEST reset its map?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 4 hours.
Tags and listings
Where does TEST appear in Rust Wipe Tracker lists and filters?
You will find TEST on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs169082 (Build): It runs game build 169082; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.18.129.251:28015.