TESTTTTT
Online 5.182.207.231:11000 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 13h.
The force wipe · high confidenceComing wipes
- 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 13hSat 7 Nov, 19:22 UTC19:22 UK
- 23d 13hSat 21 Nov, 19:22 UTC19:22 UK
- 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
- 37d 13hSat 5 Dec, 19:22 UTC19:22 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 13hNext wipe expected · the force wipe
-
Sat 10 Oct, 19:22 UTC 20:22 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 18:23 UTC FW 19:23 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9 days
- Players before
- 0
-
Tue 29 Sep, 17:59 UTC 18:59 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
-
Mon 28 Sep, 19:01 UTC 20:01 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Alias RPG Season 10 [PVE,RU] 9 / 100
- RustNK - Custom Hardcore PvE, NPCs, Events & Quests 3 / 50
- Primal Earth PvE | Hardcore Progression | Rock to AK 0 / 25
- #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS 0 / 50
- RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] 0 / 200
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 195 / 2000
Quick answers
From the figures on this page.
Population
How does TESTTTTT compare with other Rust servers in the rankings?
In the top 24% of all ranked servers sits TESTTTTT, at #5,389 on hours played over seven days.
What is the current population on TESTTTTT?
The current player count on TESTTTTT is 0. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.
Rules and settings
On what map does TESTTTTT take place?
Size 4,500 and seed 2234235 define the procedural map TESTTTTT runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for TESTTTTT?
You will not find a gather rate in the name of TESTTTTT. Up to 8 players can join a group, the default for the game. You get hardcore here, The toughest mode Facepunch runs. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does TESTTTTT run from?
No region is published by TESTTTTT. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.182.207.231:11000.
What is the performance like on TESTTTTT?
The 48-hour average for server fps stands at 299, never dipping below 184. The world held as many as 371,557 entities: buildings, deployables and the rest. The highest memory reading was 9,874 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of TESTTTTT, and is it online?
TESTTTTT is up and online at the moment. The uptime it reports puts its last restart at about 2 days 22 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does TESTTTTT operate?
The version on TESTTTTT is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on TESTTTTT when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does TESTTTTT reset its map?
The prediction follows its tag, because too few of TESTTTTT's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 11 hours have passed since this world was made. In its tags it posts a wipe every two weeks.
Server tags
On Rust Wipe Tracker, which lists and filters is TESTTTTT part of?
The Rust Wipe Tracker lists that include TESTTTTT are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it appears.
How should you read the tags on TESTTTTT?
Read off the game's server browser, the tags for TESTTTTT are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher, with fewer helpers; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to TESTTTTT?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.182.207.231:11000. Its website can be found at https://rust-z.gamestores.app/.