Testserver
Offline 5.186.56.195:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 142 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 62 / 200
Quick answers
From the figures on this page.
Player count
How does Testserver compare with other Rust servers in the rankings?
Over the past seven days, Testserver has climbed to #15,419 for player hours, putting it in the top – of all ranked servers.
What is the current population on Testserver?
The last sighting of Testserver was 43 days 10 hours ago; it is offline right now.
Map and rules
Which map is active on Testserver?
The game generates the procedural map that Testserver runs.
Which settings and rules apply on Testserver?
No gather rate appears in the name of Testserver. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does Testserver run from?
No region is published by Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.186.56.195:28015.
How reliable is Testserver, and is it currently online?
The current status for Testserver is offline, last seen 43 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is Testserver using?
On Linux, Testserver runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Testserver wipe, and at what times?
Its rhythm cannot yet be told: too few of Testserver's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 49 days 9 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Testserver part of?
The Rust Wipe Tracker lists that include Testserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Testserver?
The game's server browser picks up these Testserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Testserver?
Enter client.connect 5.186.56.195:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.