A Rust Server
Online 5.196.92.108:28007 checked 15m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 12:50 UTC 13:50 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct, 22:32 UTC 23:32 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.6 days
- Players before
- 0
-
Thu 24 Sep, 16:42 UTC 17:42 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 20.2 days
- Players before
- 0
-
Sat 19 Sep, 14:37 UTC 15:37 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 175 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 178 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 134 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
Where does A Rust Server place among Rust servers?
A seven-day player-hours count places A Rust Server at #15,423: the top 69% of every ranked server.
Is A Rust Server busy at the moment?
The current player count on A Rust Server is 0. For the last seven days the average player count was 0.
Rules and settings
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server at size 3,750 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on A Rust Server?
No gather rate appears in the name of A Rust Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of A Rust Server?
There is no region published for A Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.196.92.108:28007.
How smoothly does A Rust Server run?
The 48-hour average for server fps stands at 222, never dipping below 189. The world held as many as 83,341 entities: buildings, deployables and the rest. Memory use peaked at 3,547 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of A Rust Server, and is it online?
Right now, A Rust Server is online. The uptime it reports puts its last restart at about 5 days 18 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is A Rust Server using?
The version on A Rust Server is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does A Rust Server handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.
When does A Rust Server wipe? What schedule does it follow?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 22 hours.
Server tags
Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Rust Server: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on A Rust Server?
The game's server browser picks up these A Rust Server tags: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join A Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.196.92.108:28007.