[Persian] Milad Land
Offline 5.213.224.16:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player activity
How does [Persian] Milad Land compare with other Rust servers in the rankings?
Over the past seven days, [Persian] Milad Land has climbed to #13,172 for player hours, putting it in the top 61% of all ranked servers.
Is [Persian] Milad Land busy at the moment?
At the moment [Persian] Milad Land is offline, having last been seen 35 days 2 hours ago.
Rules and settings
Which map is active on [Persian] Milad Land?
The game generates the procedural map that [Persian] Milad Land runs.
What settings and rules should you know for [Persian] Milad Land?
No gather rate appears in the name of [Persian] Milad Land. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is [Persian] Milad Land based?
There is no region published for [Persian] Milad Land. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 5.213.224.16:28015.
What is the uptime of [Persian] Milad Land, and is it online?
[Persian] Milad Land is offline at the moment, with the last sighting 35 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [Persian] Milad Land using?
The version on [Persian] Milad Land is Rust network protocol 2633 and build 162929, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does [Persian] Milad Land reset its map?
To tell its rhythm we would need more of [Persian] Milad Land's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 20 hours have passed since this world was made.
Tags and filters
Where does [Persian] Milad Land appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [Persian] Milad Land: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on [Persian] Milad Land?
Read off the game's server browser, the tags for [Persian] Milad Land are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join [Persian] Milad Land?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.213.224.16:28015.