[Persian] Milad Land
Offline 5.216.104.84:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 48 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
How does [Persian] Milad Land compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits [Persian] Milad Land, at #15,836 on hours played over seven days.
How many players are on [Persian] Milad Land right now?
At the moment [Persian] Milad Land is offline, having last been seen 19 days 6 hours ago.
Map and rules
On what map does [Persian] Milad Land take place?
A procedural map, generated by the game, is what [Persian] Milad Land runs.
Which settings and rules apply on [Persian] Milad Land?
No gather rate appears in the name of [Persian] Milad Land. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does [Persian] Milad Land run from?
No region is published by [Persian] Milad Land. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.216.104.84:28015.
How reliable is [Persian] Milad Land, and is it currently online?
Offline for now: [Persian] Milad Land was last seen 19 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
On what Rust version does [Persian] Milad Land operate?
On Windows, [Persian] Milad Land runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does [Persian] Milad Land reset its map?
To tell its rhythm we would need more of [Persian] Milad Land's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 5 hours.
Tags and filters
Where does [Persian] Milad Land appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [Persian] Milad Land are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [Persian] Milad Land?
Read off the game's server browser, the tags for [Persian] Milad Land are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to [Persian] Milad Land?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.216.104.84:28015.