[Persian] Milad Land
Offline 5.216.198.26:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 79 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 90 / 225
- RustSpain.com | EU Main 33 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 88 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
How does [Persian] Milad Land compare with other Rust servers in the rankings?
A seven-day player-hours count places [Persian] Milad Land at #13,242: the top 58% of every ranked server.
What is the current population on [Persian] Milad Land?
The last sighting of [Persian] Milad Land was 35 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on [Persian] Milad Land?
The game generates the procedural map that [Persian] Milad Land runs.
What are the rules on [Persian] Milad Land, and what settings does it run?
The name of [Persian] Milad Land gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does [Persian] Milad Land run from?
No region is published by [Persian] Milad Land. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 5.216.198.26:28015.
How reliable is [Persian] Milad Land, and is it currently online?
[Persian] Milad Land is offline at the moment, with the last sighting 35 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [Persian] Milad Land operate?
The version on [Persian] Milad Land is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does [Persian] Milad Land reset its map?
There are too few of [Persian] Milad Land's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 54 days.
Tags and listings
Where does [Persian] Milad Land appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [Persian] Milad Land are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on [Persian] Milad Land?
The game's server browser picks up these [Persian] Milad Land tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join [Persian] Milad Land?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.216.198.26:28015.