[Persian] Milad Land
Offline 5.216.21.24:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 98 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 101 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 87 / 700
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21 / 1000
Quick answers
From the figures on this page.
Population
How does [Persian] Milad Land compare with other Rust servers in the rankings?
Over the past seven days, [Persian] Milad Land has climbed to #13,714 for player hours, putting it in the top 62% of all ranked servers.
Is [Persian] Milad Land busy at the moment?
The last sighting of [Persian] Milad Land was 20 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on [Persian] Milad Land?
The game generates the procedural map that [Persian] Milad Land runs.
What settings and rules should you know for [Persian] Milad Land?
The name of [Persian] Milad Land gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is [Persian] Milad Land based?
You will find no region published by [Persian] Milad Land. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.216.21.24:28015 is its address.
What is the uptime of [Persian] Milad Land, and is it online?
The current status for [Persian] Milad Land is offline, last seen 20 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
What Rust version is [Persian] Milad Land using?
Rust network protocol 2634 and build 166494 on Windows is what [Persian] Milad Land runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does [Persian] Milad Land reset its map?
There are too few of [Persian] Milad Land's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 3 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is [Persian] Milad Land part of?
You will find [Persian] Milad Land on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on [Persian] Milad Land?
Read off the game's server browser, the tags for [Persian] Milad Land are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join [Persian] Milad Land?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.216.21.24:28015.